Great question—I've been seeing a huge surge in hybrid 3D scenes lately, blending hyper-realistic lighting/textures with stylized elements like exaggerated proportions or cel-shading for that fresh, engaging vibe. Think Pixar meets photorealism: games like The Last of Us Part II nailed it, and it's blowing up in AR/VR ads too. For anyone experimenting, I've been sourcing free assets to prototype hybrids quickly—check out 3d export free for royalty-free models and textures that mix seamlessly in Blender. Snagged some low-poly environments last week and layered real PBR mats; saved hours! What's your take—pure realism still king, or hybrids taking over?