I’ve been scrolling through a bunch of portfolios lately and can’t tell what’s actually more in demand these days — hyper-realistic scenes or stylized ones. I’m working on a pitch for a new game and want to follow current trends but also not blend into the crowd. A hybrid approach seems fun but might complicate things. Just wondering what others are seeing out there — especially from the hiring side.
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What types of 3D scenes are trending right now: realism, stylization, or hybrid?
What types of 3D scenes are trending right now: realism, stylization, or hybrid?
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From what I’ve seen recently, stylized stuff is definitely making a comeback, especially in mobile and indie games. Realism still rules for AAA, but hybrid’s kind of that sweet spot where you can make something unique and technically manageable. If you want a quick look at what artists are offering right now, you can always scroll through https://devotedfusion.com/hire/3d-environment/. There’s a mix of styles there that gives a good feel for what’s hot.