Geometry Dash Subzero has many levels that differ in difficulty. Here is a short summary of each one:
"Press Start": This is the initial level, and it is designed to introduce players to the fundamentals of the game. It has simple jumps and obstacles, making it an ideal location to practice using the controls.
"Power Trip": The second level has a few more difficult challenges and a quicker pace than the first level. You will have to leap accurately and time your motions to the beat of the geometry dash subzero music.
"Subsonic": The third and final level in Subzero hikes up the challenge. It is speedier and more difficult, needing you to have rapid reflexes and excellent timing in order to get past the obstacles.
An lively electronic music accompanies each of these levels, which is a key part of the Geometry Dash experience. The music helps the player know what to do since the tempo and rhythm of the songs match the action happening in the game.

I really enjoyed your summary of the Geometry Dash Subzero levels! The way you've described the progressive difficulty helps new players understand what to expect. I particularly love how the music enhances the gameplay, creating a unique experience. Speaking of engaging games, I've been diving into Bitlife lately, and it's interesting to see how different games can offer their own challenges and rewards.